Avejentium, like materials such as Adamantine and Star Metal, is of stellar cosmic origin. Meteors containing the substance are considered particularly hazardous, because contact with the metal will usually cause damage to who or what ever touches it. Inhaled Avejentium dust is also particularly dangerous. The tiny particles cut up the subject’s lungs and cause internal bleeding until the particles have passed out of the body, sometimes through the victim’s chest.
Avejentium dust counts as an inhaled poison that deals 2d6 primary damage and 3d6 secondary damage. The save is DC 29.
Avjentium has the unique property that it can cut through any form of damage reduction of any living creature. Any being, entity, or monster made of some form of organic components fears a weapon made out of this substance. Interestingly, the metal is very soft and malleable, and is almost useless against elementals and golems. Avejentium has a hardness of 11 and 16 hit points per inch of thickness. Avejentium armor is almost completely useless, and only ammunition benefits from the metal’s properties, not the weapons that fire them.
Avejentium has as Crimson hue when refined and polished, but oxidizes purple. When alloyed into weapon grade metal, it develops a swirl pattern along it’s surface. In the rare instances that Avejentium ore veins are found, Golems, or other constructs are used to mine it for fear of harm to organic workers.